How a Heavy Lift Ship Rescued the Damaged USS John S McCain

If the USS John S. McCain is Vin Diesel—big and strong—the MV Treasure is Dwayne ‘The Rock’ Johnson. Way bigger, way stronger. It’s what seafaring types call a heavy lift ship, and it’s designed to scoop up all sort of enormous things and haul them around the ocean. Oil rigs, yachts, wind turbines—they all become swaddled babes in the arms of a caring parent when a ship like the Treasure comes calling.

This weekend, it was the McCain’s turn to catch a ride. In August, the Arleigh Burke-class guided missile destroyer hit an oil and chemical tanker in the crowded Straits of Malacca, between Singapore and Malaysia. The collision badly dented the McCain’s hull and killed 10 sailors. That crash came just two months after another American destroyer, the USS Fitzgerald, struck a merchant container ship of the coast of Japan, killing seven sailors. (The Navy pinned the collisions on subpar training and dismissed several officers.)

To bring the damaged McCain back to a US naval base in Japan for repairs, the Navy sent the MV Treasure. Like most heavy lift ships, the Treasure works by submerging its deck, keeping the crew and not-so-waterproof machinery above the surface. Tugs maneuver the cargo in question into place, and the deck rises back up, lifting whatever needs lifting. That how’s the USS Cole came home to the US after being bombed in Yemen in 2000. This weekend, it was the McCain’s turn to catch a ride, a miracle of hitchhiking you can watch in the video above.

Once safely back in Japan, the destroyer will get some much-needed repairs, then ship back out to sea, good as new.


Oculus Touch will not ship alongside the Rift

Dean Takahashi demos the Oculus Rift and Oculus Touch.

Oculus has an amazing virtual-reality controller solution, but it won’t ship with the consumer version.

Oculus’s Touch controllers won’t ship until the second quarter of 2016, according to the company’s presentation at Oculus Connect today. That is an entire quarter after the Rift goes on sale in Q1 2016.

The company spent a long time talking about the possibilities and importance of Touch. This enables people to bring their hands and fingers into VR, which seems like a crucial step to give people a feeling of presence. So it feels like a missed opportunity for the company not to launch the Touch at the same time as Rift.

That missed opportunity is potentially exacerbated by the fact that the SteamVR-powered HTC Vive will launch with its touch-style controllers before the end of the year.

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